Add an audio source picker to the GUI so users can capture a specific PipeWire device (sink monitor or microphone) instead of only the system default output. - vendor go2tv.app/screencast and patch the audio stream to accept a target PipeWire node serial (PW_KEY_TARGET_OBJECT); the upstream lib only ever auto-connected to the default - capture: ListAudioSources enumerates PipeWire sinks/sources via pw-dump; OpenPipeWire takes the selected node serial - flinger/config/gui: AudioSource config field, persisted and exposed as an Audio source dropdown (default output + enumerated devices) Also fixes two pre-existing bugs surfaced by stop/start testing: - engine Stop now waits for the video/audio/stats goroutines before destroying the encoder (was a use-after-free SIGSEGV) - Start/Stop now pause/resume the engine instead of tearing down and re-opening the portal session, which the portal cannot reliably do in-process (2nd CreateSession returned Ended/cancelled). Capture session stays open across stop/start.
98 lines
2.4 KiB
Go
98 lines
2.4 KiB
Go
// Audio source enumeration for the settings UI.
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package capture
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import (
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"encoding/json"
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"os/exec"
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)
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// AudioDevice describes a capturable PipeWire audio node.
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type AudioDevice struct {
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Serial uint64 // PipeWire object.serial, passed to the capture backend
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ID uint32 // PipeWire node id (informational)
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Name string // node name, e.g. "alsa_output...analog-stereo"
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Desc string // human-readable description
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IsOutput bool // true = a sink (system output); false = a source (mic)
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}
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// pwDumpNode is the subset of `pw-dump` output we parse.
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type pwDumpNode struct {
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ID uint32 `json:"id"`
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Info struct {
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Props map[string]any `json:"props"`
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} `json:"info"`
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}
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// ListAudioSources enumerates PipeWire audio sinks and sources via `pw-dump`.
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// To capture system audio we attach to a sink's monitor; to capture a
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// microphone we attach to an Audio/Source node. This lists the capturable
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// audio nodes so the GUI can present a picker instead of always using the
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// system default output.
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func ListAudioSources() ([]AudioDevice, error) {
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out, err := exec.Command("pw-dump").Output()
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if err != nil {
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return nil, err
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}
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var nodes []pwDumpNode
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if err := json.Unmarshal(out, &nodes); err != nil {
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return nil, err
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}
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var sources []AudioDevice
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for _, n := range nodes {
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props := n.Info.Props
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mediaClass, _ := props["media.class"].(string)
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if !audioNodeClass(mediaClass) {
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continue
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}
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desc, _ := props["node.description"].(string)
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name, _ := props["node.name"].(string)
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serial := toUint64(props["object.serial"])
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if serial == 0 {
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continue
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}
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sources = append(sources, AudioDevice{
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Serial: serial,
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ID: n.ID,
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Name: name,
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Desc: desc,
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IsOutput: mediaClass == "Audio/Sink",
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})
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}
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return sources, nil
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}
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// audioNodeClass reports whether a media.class is a capturable audio node.
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func audioNodeClass(mediaClass string) bool {
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switch mediaClass {
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case "Audio/Sink", "Audio/Source":
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return true
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default:
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return false
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}
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}
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// toUint64 best-effort converts a pw-dump property value to uint64.
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// PipeWire serials are small, so the conversions cannot overflow in practice.
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//
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//nolint:gosec // safe: JSON numbers from pw-dump are small node serials
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func toUint64(v any) uint64 {
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switch t := v.(type) {
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case float64:
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return uint64(t)
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case int:
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return uint64(t)
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case int64:
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return uint64(t)
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case uint64:
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return t
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case json.Number:
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if n, err := t.Int64(); err == nil {
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return uint64(n)
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}
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}
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return 0
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}
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